Instead of Naxxramas, this Tuesday the guild leaders took us into Ulduar. This wasn't my first assault on Ulduar - we actually spent an evening messing with the bosses last week after our defeat of Kel'Thuzad. That night I picked up the Pyrite Infuser from Flame Leviathan and then proceeded to wipe the raid and then almost wipe the raid again on XT-002 when I couldn't pick up the debuff.
Due to a combination of different reasons we took forever to get going Tuesday. People had trouble connecting, others couldn't into the vehicles in their assigned spots (but could get in other spots). Then we took forever to explain to one raid member how to grab the pyrite barrels. She kept getting off the vehicle to try and grab the barrels manually. That episode fell into the 'you have to laugh otherwise you'd cry' category. Deafening cheers over vent when we saw the barrel get picked up.
We wiped twice on Flame Leviathan. The first attempt went badly when, despite warnings not to, the demolishers kept getting too close to Flame Leviathan. In addition I was assigned to assault the tank but my driver never launched me - so we never triggered an overload. Once we lost both demolishers the raid leader called for a wipe.
The second attempt went a little better. The other cannon fodder and I actually got onto the tank and together we took the turrets down. We got off the tank and were picked up. The bike riders stayed too close however and both bikes and their passengers died. With no way to cause an overload the rest of the party had no chance so that was another wipe.
We improved enough on the third try to actually come out ahead. I got launched early, the bikes and the demolishers stayed away, once FL overloaded we got picked up and back on the demolishers quickly. For the second assault on the turrets I was alone on the tank - I think the other guy died at some point. So bringing on the second overload took some time. Eventually we got it done though and, what do you know, the Pyrite Infuser dropped again.
With that out of the way we moved on to Ignis. To cut a long story short: he beat us. Twice. Then we bailed. A comment over vent after the first shot made me do a double take on the damage meter though:
I hit almost 3,400 DPS again (3,358 to be exact). Whoa!
On the second try I hit only 2,270DPS again. I did wind up in the slag pot three times for that fight but still. The binary nature of this switch tells me that something like a buff or a debuff is causing this. If the difference were caused by just getting lucky with procs or getting the rotation perfect I would expect to see cases where I hit 3,000 DPS or 3,100 DPS or 3,200 DPS. But I don't, I see either 2,800 DPS (max) or 3,400 DPS. Nothing in between.
Going over the Recount data last night I noticed two things:
1) I inflict much more damage when using Earth Shock than when Stormstrike. So I need to change my ability priority to favour Earth Shock over Stormstrike.
2) On the first fight my critical hit rate was almost 10% higher than on the second fight. I believe that for the first fight I had the extra critical rating from Worm Delight rather than the AP buff from Fish Feast because I had died to one of the revenants just before Ignis. That will be worth looking into.